This article has multiple issues. Statements consisting only of original research should be removed. Both Facebook and Twitter have risen in new media old media a history and theory reader pdf in recent years and have become an online resource for acquiring information.
In the 1950s, connections between computing and radical art began to grow stronger. Web took place at exactly the same time. However, these examples are only a small representation of new media. Alter the meaning of geographic distance. Provide the possibility of increasing the speed of communication. Provide opportunities for interactive communication.
Allow forms of communication that were previously separate to overlap and interconnect. Scholars, such as Lister et al. Based on the argument that people have a limited amount of time to spend on the consumption of different media, Displacement theory argue that the viewership or readership of one particular outlet leads to the reduction in the amount of time spent by the individual on another. The introduction of New Media, such as the internet, therefore reduces the amount of time individuals would spend on existing “Old” Media, which could ultimately lead to the end of such traditional media. New Media are the cultural objects which use digital computer technology for distribution and exhibition.
Internet, Web sites, computer multimedia, Blu-ray disks etc. The problem with this is that the definition must be revised every few years. The term “new media” will not be “new” anymore, as most forms of culture will be distributed through computers. The language of New Media is based on the assumption that, in fact, all cultural objects that rely on digital representation and computer-based delivery do share a number of common qualities. New media is reduced to digital data that can be manipulated by software as any other data.
Now media operations can create several versions of the same object. An example is an image stored as matrix data which can be manipulated and altered according to the additional algorithms implemented, such as color inversion, gray-scaling, sharpening, rasterizing, etc. New Media today can be understood as the mix between older cultural conventions for data representation, access, and manipulation and newer conventions of data representation, access, and manipulation. The “old” data are representations of visual reality and human experience, and the “new” data is numerical data. The computer is kept out of the key “creative” decisions, and is delegated to the position of a technician. In film, software is used in some areas of production, in others are created using computer animation.